"Maphack" { "pre_entities" { // Prevent players from closing the puzzle door // it was being abused to grief with its trigger_push $edit { "targetname" "mine_combodoor_realdoor" "keyvalues" { "connections" { "OnFullyOpen" "!self,Lock,,0,-1" } } } // Make bottom drawers remain open to prevent accidentally closing them $edit { "targetname" "locomotive_drawer4" "keyvalues" { "connections" { "OnFullyOpen" "!self,Lock,,0,-1" } } } $edit { "targetname" "locomotive_drawer2" "keyvalues" { "connections" { "OnFullyOpen" "!self,Lock,,0,-1" } } } } // Fix door puzzle camera not working as of 1.11.3 "entities" { $remove_all { "targetname" "mine_combodoor_camera" } "point_viewcontrol" { "targetname" "mine_combodoor_camera" "origin" "4500 -1968 -766" "keyvalues" { "acceleration" "500" "angles" "0 0 0" "deceleration" "500" "interpolatepositiontoplayer" "0" "spawnflags" "4" "speed" "0" "wait" "0" } } } }