// 27: ObjA - Find some tnt to get through the alley gate. // 28: ObjB - Find some tnt to get through the alley gate. // 29: ObjC - Find some tnt to get through the alley gate. // 30: ObjZ - Follow the whiteboard objective. // 31: ObjE - Find 4 boards to get across the electrified water. // 32: ObjF - Find lever to turn power off. // 33: ObjH - Use ladder to get into Samco store. // 34: ObjI - Use welder to break into the store. // 35: ObjJ - Find a ladder to get over the alley gate. // 36: ObjG - Blast through alley wall. // 37: OBjD - Go through the house and break through the front. // 38: ObjK - Get to the next alley. // 39: ObjR - Find some pliers to cut the lock, you have 3 minutes to get extracted! // 40: ObjL - Find welder to get back alley gate open. // Objective challenges // KV names are identifiers, and will be saved in records! "Challenges" { "nmo_cleopas_challenge_1" { "Name" "The Plan" "Description" "How nice of someone to lay down these objectives for us." "Objectives" { "0" "27" // Find some tnt to get through the alley gate. "1" "31" // Find 4 boards to get across the electrified water. "2" "36" // Blast through alley wall. "3" "38" // Get to the next alley. "4" "35" // Find a ladder to get over the alley gate. "5" "40" // Find welder to get back alley gate open. "6" "33" // Use ladder to get into Samco store. "7" "34" // Use welder to break into the store. "8" "30" // Follow the whiteboard objective. "9" "39" // Find some pliers to cut the lock, you have 3 minutes to get extracted! } } "nmo_cleopas_challenge_2" { "Name" "Trespasser!" "Description" "People might not like it when you break in their house." "Objectives" { "0" "29" // Find some tnt to get through the alley gate. "1" "32" // Find lever to turn power off. "2" "37" // Go through the house and break through the front. "3" "38" // Get to the next alley. "4" "35" // Find a ladder to get over the alley gate. "5" "40" // Find welder to get back alley gate open. "6" "33" // Use ladder to get into Samco store. "7" "34" // Use welder to break into the store. "8" "30" // Follow the whiteboard objective. "9" "39" // Find some pliers to cut the lock, you have 3 minutes to get extracted! } } }